Major Wound: the Effects

(Back to Combat)

(see also Major Wound Recovery)

A Major Wound results when an attack delivers an amount of damage equal to or greater than half of the character's maximum hit point in a single attack. A character that has received a major wound may die if their current hit points are reduced to zero.

When a character takes a major wound:


 * Tick the Major Wound box.
 * The character immediately falls prone.
 * Make a successful CON roll to avoid the character falling unconscious.
 * If current hit points fall to zero while the Major Wound box is ticked, the character is Dying.

''Harvey has 15 hit points. Damage of 8 or more will inflict a Major Wound.''

''Harvey is attacked by a mad cultist and, over the course of the fight, takes 3 damage, then 8 damage. His current hit points are down to 4. The Major Wound knocks him to the floor. He is required to make a CON roll for the Major Wound and does so successfully, remaining unconscious.''