Zero Hit Points: the Effects

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Cumulative damage ceases to be tracked once current hit points have fallen to zero; do not record negative hit points. On zero hit points the character is unconscious.

Further damage is generally ignored, but any sincere attempt to kill an unconscious character should succeed.

Zero hit points can indicate of three conditions (akin to the triage model):


 * If only regular damage has been taken, the character does not die and will heal in time.
 * If the character has taken a Major Wound, the character will soon die unless First Aid is administered (see Dying). If an uninjured character takes a wound equal to their maximum hit points, this would be a Major Wound.
 * If an amount of damage great than the character's hit points is taken in one attack then death is inevitable.