A Bout of Madness - Real Time

(Back to Insanity Phase 1: A Bout of Madness)

If the Bout of Madness happens during a scene in which other investigators are present, the bout of madness lasts for 1D10 combat rounds (note that this is not the full duration of the state of insanity - which is 1D10 hours for temporary insanity or longer for indefinite insanity).

The option to play out the bout of madness round by round may be used even when the investigator is alone, or if the Keeper thinks it appropriate.

To determine the nature of the bout of madness, either roll on the "Bouts of Madness - Real Time" table, or the Keeper may choose an appropriate option.