Occupations

(for complete list of Occupations, see Occupation List)

Your investigator's occupation determines the skills they are most proficient with, their income level, and who they are likely to know. An occupation also, in part, helps define the investigator's character, their motivations, and view of the world around them.

 Sample Occupations 

The occupations listed are just a sample of the possibilities. Most occupations can be applied to pretty much any historical setting in which games might take place. However, some occupations, like Hacker for example, exist only in specific settings like the modern-day. You should choose only those appropriate to the historical setting in which your game is taking place. If you're unsure about this, talk to your Keeper.

 Creating Occupations 

Use the listed occupations as a guide when creating ones not listed here. If creating a new occupation, confine the number of skills to eight, otherwise the notion of an occupation being a concentration of knowledge and ability (Skills) quickly becomes pointless. These skill should be an essential concentration of the knowledge and abilities required for the occupation you are developing. In some cases you may not need all eight skills to adequately represent the occupation; if there are free skills then these may be taken as player choices, i.e. the player can choose any skill befitting their occupation, era, or character concept. An appropriate Credit Rating range for the profession should also be assigned.

Key:

Occupations are listed alphabetically. Some entries group related occupations; for example Bank Robber, Bootlegger, Burglar, Conman, Forger/Counterfeiter, and Assassin are all listed under the Criminal occupation.


 * (Lovecraftian) Occupations important in Lovecraft's stories.
 * (Classic) Occupations only available in the Classic 1920s period.
 * (Modern) Occupations only available for modern-day game settings.
 * Occupation Skill Points: Determines which Characteristics are used to derive the investigator's occupation skills.
 * Credit Rating: Determines the number of occupation skill points that must be spent on Credit Rating. Each entry is a range, and any number within this range may be chosen and that amount of occupation skill points spent.
 * Suggested Contacts: Suggestions of the type of people and/or society that a member of this occupation might know in their day-to-day pursuits. These may serve as ideas for the investigator's backstory.
 * Skills: The eight skills that define this occupation. Occupation skill points are spent on these skills; Personal Interest skill points may also be used to further top-up these skills if wished. Add such points to the base skill value noted by each skill on the investigator sheet.

 Occupation List: 

Accountant

Acrobat

Actor

Alienist (Classic)

Antique Dealer

Criminal

Mechanic (and Skilled Trades)

Occultist

Pilot

Police Detective/Officer (Lovecraftian)

Undertaker