Law

(Back to Skill List)

 Law (05%) 

Represents the chance of knowing pertinent law, precedent, legal maneuvers, or court procedure. The practice of law as a profession can lead to great rewards and political office, but it requires intense application over many years - a high Credit Rating is also usually crucial in this regard. In the United States, the State Bar of a particular commonwealth or state must sanction one's practice of law.

When in a foreign country, it is suggested that the level of difficulty be increased when using this skill, unless the character has spent many months studying that nation's legal system.

Opposing skill/Difficulty level:


 * Regular difficulty: understanding and utilizing the details of a relevant law or legal procedure.
 * Hard difficulty: remembering or understanding an obscure legal precedent, or cross-examining a highly competent hostile witness.

Pushing examples: delaying to consider your argument; explaining in high detail the nuances of the case/situation; taking significant time to conduct research; bending the letter of the law to drive your argument.

Sample Consequences of failing a Pushed roll: misinterpreting a law or stepping outside of the accepted legal procedure leads you to break the law and draws police attention; wasting valuable time and money on research on legal fees; you are held in contempt of court and thrown in the cells for at least 24 hours.


 * If an insane investigator fails a pushed roll, they will now believe that they are above the law.