Cover and Concealment

(Back to Firearm Attack Modifiers)

The degree of protection offered by cover is at the Keeper's discretion; a wooden fence may not stop a bullet, but it does obscure the target, making the shot more difficult. Concealment of at least half of the target adds one Penalty die to a firearms attack.

A target that breaks cover even briefly (to fire shots for example) may be targeted by another character - if that character is holding their turn.