Indefinite Insanity

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On losing a fifth or more of current Sanity points in one game "day", the investigator becomes indefinitely insane. No investigator is simply able to shrug off this amount of sanity drain. A "day" in this instance is defined by the Keeper, usually lasting until the investigator reaches a place of safety in which they can rest and recover their wits. Depending on the situation, it may mean surviving until dawn, sitting down for a nice cup of tea, or having a good night's sleep. Indefinite insanity lasts until the character is cured or recovers (see Recovery from Indefinite Insanity).