Berlin - Weimar Republic

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(see also https://en.wikipedia.org/wiki/Berlin)  Topology of the City 

With the Greater Berlin Act of 1920, the city absorbs a number of its neighboring communities and, in so doing, becomes a sprawling metropolis covering an area four times larger than Paris. The city is officially divided into 20 boroughs. For the purposes of this game, the core of the city is divided up into "zones" based on local character and regional resources. Each of these zones is ideal for developing scenarios or simply providing local color as the investigators move about the city.

 A City of Squares 

Before getting into a discussion of the city's zones, a brief word on the overall layout of the city. Due to its fitful development, as well as its lateness in emerging as a world capital, Berlin benefits from a degree of urban planning and layout not often found in old European cities. Its main boulevards are, for the most part, straight and broad. Even the side streets tend to be spacious outside of the Alt-Berlin core, particularly more so as one moves west. Indeed, a Londoner is apt to understand Berlin's layout right away: an old city center perched upon the banks of a mighty river, with the poorer districts to the east and the newer, more upscale neighborhoods stretching off to the west, group around a large and rambling park.

The real key to understanding Berlin, and navigating its environs, is to recognize the significance of the Platz (city square). A Platz may range in size, from a small plot of land scarcely large enough to accommodate a couple of statues and a fountain, all the way up to a massive pavilion swarming with automobile and train traffic surrounded by (or even containing) monumental civic and commercial structures.

 Zones 

Unter den Linden

The Tiergarten

Alexanderplatz

Friedrichstadt

The Ku'damm (Kurfurstendamm)

Potsdamer Platz

Nollendorfplatz

Schoneberg

The Grunewald