Dying

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A character is dying when their hit points are reduced to zero and they have also sustained a Major Wound. Record the Current Hit Points as "0" and check the "Dying" box.

The character immediately falls unconscious. The player must make a CON roll at the end of the next round and every round thereafter; if one of these CON rolls fails, the character dies immediately. Only the First Aid skill can be used to stabilize a dying character. Medicine cannot be used to stabilize a dying character.

The use of First Aid to stabilize a dying character grants 1 temporary hit point, and it must be followed up with a successful Medicine skill roll. A dying character that has been stabilized with First Aid (on 1 temporary hit point) should make a CON roll at the end of each hour; a failure indicates the patient's condition has deteriorated: they lose the temporary hit point and revert to the start of the Dying process, in need of First Aid and requiring a CON roll at the end of each round.

The Medicine skill should be used to treat a dying character after they have been stabilized with First Aid. After a successful Medicine roll, uncheck the "Dying" box on the investigator sheet and increase the hit points by 1D3. A recovery roll (see Major Wound Recovery) should be made at the end of each further week of care/convalescence.

''Harvey suffers a further 5 damage. His current hit points fall to zero and, since he has taken a Major Wound (8 points of damage in a single attack), he is now dying; his player checks the "dying" box and marks hit points as "0". The following round a companion attempts First Aid and fails. Harvey's CON roll is successful and he survives another round. The companion attempts First Aid again, this tie he is successful. Harvey gains 1 hit point and is stabilized (only requiring a CON roll per hour) and is taken quickly to a hospital where he receives profession medical assistance. The dying tick is removed and Harvey gains 2 hit points (1 D3 from Medicine skill roll). After a week of rest Harvey makes a recovery roll.''