Lore (Specializations) (Uncommon)

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 Lore (Specializations) (Uncommon) (01%) 

This skill represents a character's expert understanding of a subject, including those that may fall outside the normal bounds of human knowledge. Specializations of Lore should be specific, such as:


 * Dream Lore
 * Necronomicon Lore (e.g. history of)
 * UFO Lore
 * Vampire Lore
 * Werewolf Lore
 * Yaddithian Lore

Where the Keeper wish to test an investigator's knowledge of something that falls within the bounds of one of these fields of Lore, but the investigator lacks the relevant Lore specialization, the Keeper may allow for another (more general) skill to be used but require a higher level of success. For example, if the Keeper were testing a modern-day investigator's knowledge of alien abductions in the 1980's, they could ask for either a Regular success using UFO Lore or a Hard success using History.

Lore skills are also used as a shorthand method of communication the knowledge of a non-player character to the Keeper. In the main, knowledge is represented by the EDU characteristic and specific skills, such as History or Cthulhu Mythos. The Keeper should decide when the Lore skill should be incorporated into the game - usually only when a particular area of specialist knowledge is central to the campaign being played.