Insanity Side-Effects 1: Phobias and Manias

(Back to Sanity)

While the investigator is sane, a phobia or mania acts solely as a roleplaying trait. For example, if the player wishes for their (sane) investigator to overcome claustrophobia and crawl through dark tunnels, the phobia won't prevent this. However, while the same investigator is insane, the phobia or mania takes on a greater significance.

See also Phobic and Manic Responses While Insane