Resolving a Fighting Attack Made Against a Target That is Fighting Back

(Back to Combat)

(see also Resolving a Fighting Attack Made Against a Target That is Dodging)

Both sides roll percentile dice and compare the results with their own Fighting skill. The side with the better level of success avoids being harmed, and inflicts damage on their opponent (see Determining Damage). If both sides achieve the same level of success, the character initiating the attack hits the character that is fighting back, inflicting damage.


 * If the attacker achieves a higher level of success, they deal damage to their target.
 * If the defender achieves a higher level of success, they have successfully blocked, parried, or avoided the attacker's blows and simultaneously landed a blow of their own upon their attacking, inflicting damage.
 * In the case of a draw, the attacker wins (when their opponent is fighting back).
 * If both fail, no damage is inflicted.

''Harvey has been cornered by an angry cultist, and both are attempting to hurt one another. The cultist has a DEX of 55 and so does Harvey. However the cultist's Brawling skill is 70%, which is far higher than Harvey's, so the cultist acts first.''