Aiming

(Back to Firearm Attack Modifiers)

The intention to take careful aim must be declared on the character's turn in the order of combat. The shot is taken on the same turn in the order of combat in the following round. If no other actions are taken before the shot is fired, the attacker gains one bonus die. If the aiming character takes damage or moves while aiming, the advantage of aiming is lost. Only one Bonus die may be gained by aiming.